Apple, iPad, iPhone, iPod touch

[Rumor] Apple Could Be Working on a Physical Game Controller for iOS Devices

There’s a good chance if your reading this you either love gaming, iOS games, or both. If so, then your in the same boat as me! iOS games have been becoming strikingly similar to those of consoles lately. And Since the new iPad was released with Quad-Core graphics, games finally have a chance to really take life.

But honestly it can be frustrating to play games like Modern Combat 3, or others  with a touch screen. And really the only thing holding me back from selling my PS3 is a physical controller.

Well all this could come to life soon. And I really have to stress the word “could“, because in fact this is a rumor. Surprising right???

AppleInsider is reporting that AnandTech’s Anand Lal Shimpi, review of the new iPad reveals that he’s been made aware of an “internal Apple project to bring a physical controller to market.”

While controller support in Android in its infancy at best, it’s more than iOS currently offers. I know of an internal Apple project to bring a physical controller to market, but whether or not it will ever see the light of day remains to be seen.

If Apple does come out with a physical controller it would surprise me. That’s the only thing holding them back from gaming excellence. Now all Apple needs to do is fix the laggy AirPlay on Apple TV and we have a console in the making. Let’s not forget that iFixit’s teardown of Apple TV 3 did expose a hidden BlueTooth 4.0 chip.

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  • http://cellpig.com Bryan McHenry

    I wish they would, or even better I’d like to see an attachment to use my Xbox 360 or PS3 controller on my iPhone/iPad.

    • http://www.macmixing.com/ Dom

      Man… me and you both buddy! That would be AWESOME!

  • Gerren

    Agree. Gaming would change if the iPad could act as a dedicated player/monitor of console quality games and use a separate non touch screen gaming controller. I’m not sure Apple themselves would condon this tech as they are “all about the glass” but I could really see the aftermarket get involved.

    AudioBus is in development right now by a group of dedicated music app developers. They are looking to change the way iOS records sound from one device to another. If there was a similar dedicated gaming app developer that could build a solid SDK/API that would allow ALL gaming app developers to implement use of a Bluetooth “dual shock” style gaming controller,I think many game app developers would add this line of code to every app they could. Like the AudioBus team they are starting wary with huge music app developer adoption sign ups so when the SDK is ready they could add the code to an update and we will be set to run music apps on one device and record the results on another with no wires attached. This is a big deal. Zero latency direct recording(not through a microphone)is going to change the way we iOS music producers use our devices.

    This is a post about gaming so I won’t drag music into it. I just see the potential for developers to take things in thier own hands here. As long as they stay within the rules what’s stopping them from building a “plug in” code for all game developers to implement controller support? Just takes one creative idea to change the face of the landscape.

    Not to mention that onLive could be pioneering this tech if they really wanted to step up their game and join the iOS playing field. They already have the technology in place to bring gaming to the cloud they could really do some damage to the “big 3” gaming companies if they do infact eventually join forces with Apple,AppleTV,or iOS.

    Lots of ideas floating around my head. I’m a BIG thinker. Too bad I don’t have a new iPad to work out those thoughts ;). JK I still love you guys!

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