Why does Apple hate physical gaming controllers? It seems that any controller SDK or device never makes it too mainstream. Sure, there’s iCade controllers, but I’m talking about console-style gaming. Give us analog joysticks and tactile feedback, Apple. I’ve seen quite a few gaming controllers come and go, but if this is something all of us want so bad, why is it so hard to keep alive?
This week we talk about Apple’s possible gaming paths. We also take some time to discuss what Facebook could possibly do with a phone.
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